General
Procedures
ENTRY DEADLINE: WEDNESDAY, JULY 25, 2007 10:00PM DEADLINE for teams to register for the upcoming event so that we can seed and pool the all brackets. As per the Year 2004 MARFU Sevens Procedures, MARFU will hold any team liable to a fine and the full entry fee (for each team entered) for backing out of a tournament if a TD is holding a faxed or EMailed commitment received before the deadline.
CAPTAIN'S MEETING: On arrival, a team representative should
go to the registration tent, pay fees, pick up schedule,
roster form, waiver forms and tournament information. The
team captain or 7s coordinator will be responsible for passing
information onto your teammates.
CIPP:
Remember: everyone has to file their CIPP rosters electronically this weekend on or before THURSDAY July 26, 2007. No one can CIPP on the day of the tournament like other events so we comply with the 22-day registration deadline for USA Rugby.
All players must show proof of enrollment prior to playing
in any matches (print-out of your Club's list from the USA
Web site). To obtain your Club CIPP List, go to www.usarugby.org and click on 'CIPP Query'. Players who cannot provide proof, or have not yet enrolled for year 2007, will be REQUIRED to get confirmation from a MARFU representative prior to playing their first match in the tournament. Be sure you have followed any rules for transferring from your 15s club if you are playing for a different team for summer 7s. If a transfer form is already completed but not yet listed on your 7s Club's CIPP print out, please bring a copy of your transfer form and a fax receipt that it was sent.
INSURANCE: All teams are required to have club liability
insurance and all players are required to have individual
health insurance. All players are required to sign a waiver
in order to participate in the tournament. Waiver forms
will be available at the pitch.
ROSTERS: The maximum number of players per roster is 12
for the Men's Premier and Men's Open and 14 for the Men's
VERY Open. For clubs with more than one team registered,
a separate roster must be completed for each team. Rosters
must be completed and handed in before your first match.
Roster sheets will be available at the field.
KITS: All teams must take the field in matching kit. Jerseys
must be worn, no T-shirts.
TOUCH JUDGE: Each team is required to provide a knowledgeable
touch judge for each of their matches, excluding the championships.
DISCIPLINE: Any player ordered off the pitch for disciplinary
reasons will be forbidden from playing in any remaining
matches for the rest of the tournament. The referee is responsible
for filing an appropriate report with the EPRU and the player's
local union.
CONVERSIONS: Where feasible, all conversions will be taken
from the end zone side of the goal posts - back towards
the fields. There will be no conversions in the Men's VERY
open division.
TIES: All ties will stand in pool play.
top
Tournament Timing
The games are scheduled 18 minutes apart and we will be ON TIME all day. Timeliness will be strictly observed. Our tournament rules are structured to maximize the percentage of the match time that the ball is in play. All games, on all fields, will begin at exactly the appointed time. This will not be left to the referee to enforce, though the referee is in control of the match.
The Siren
Three siren sounds will signify that the tournament will begin in five minutes (8:40). At the sound of one siren, loud enough to be heard by everyone at all fields, all games will commence. Seven minutes later, half time begins at the whistle following two sirens. Two minutes later, the second halves commence at the sound of one siren. And seven minutes later, all games end at the whistle following two sirens. There will be two minutes between games.
Timing Rules
- If one team is not present, the other team kicks off without them.
- If there is an injury, teams continue to play.
- The referee may stop play momentarily to allow a player to be carried off, but the clock runs.
- If a player is too injured to continue, he gets off and is replaced; otherwise he gets up quickly and resumes play (i.e. no fitness-related “injury” times are tolerated.)
- If there is a score, the conversion will taken by a drop-kick from behind the goal posts, where appropriate, considering field alignment.
- If there is a tie in a pool game, it stands.
- If there is a tie in quarterfinals or semi-finals, then
- the team with the most tries wins; if both teams have the same number of tries,
- the team that scored the first try wins.
- Only if no tries have been scored, a 5 minute sudden death period is played. If the game is still tied, teams will take a one minute break, switch ends and an additional 5 minute period will be played. This continues until one team scores.
- In the finals, a 5 minute sudden death overtime period will be played. If still tied, teams will take a one minute break, switch ends and an additional 5 minute period will be played. Teams will switch ends and continue play until the first score.
top
VERY Open Rules
- This division is tackle 7s
- Open substitutions - players will be permitted
to substitute during any stoppage of play
- Unlimited Rosters - all teams will be permitted a full change of players
- Substitution boxes will be situated on both
sides of the field at the halfway. Players will enter
the game at any breakdown by notifying the touch judge.
The touch judge will notify the referee, and then and
only then will a player be allowed to enter the game
- No conversions - there is no need and therefore there will be No conversions attempted unless agreed upon by both teams
- Any other rule is acceptable if agreed upon
by both captains prior to the beginning of the game